Monthly Archives: June 2013

Open Source, App-Make-Inator and what it means to you!

From now on, my games and software will both be released as open source software, however, all apps will cost 99c.   I have found two awesome software creators. lunduke.com‘s App-make-inator, which makes HTML5 app building as easy as clipping

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Work Experience: Days 2 to 4 of 10

Day 2 didn’t happen, as I had a psychiatrist appointment.   Day 3 was a shambles, we couldn’t get any computers re-imaged apart from 2 as we had server issues left, right and centre! We ended up transferring Windows Deployment

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New animals coming to Don’t Touch My Teddy Bear

Alright! I’m adding three more animals to Don’t Touch My Teddy Bear, they are a snake, a dog and a horse. I will probably draw these in the same style as the current animals, and they should be in the

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Work Experience: Day 1 of 10

Right, so I’m doing some Year 10 work experience with my school computer technician, Mark for the next two weeks. It’s just after lunch here, and I’m just waiting for 4 more computers to re-image before I work on the

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Facebook features removed due to rejection.

Earlier today, Facebook rejected Don’t Touch My Teddy Bear, meaning that it will never have activities visible to other users, so I have had no other choice but to remove the Facebook features. This means that achievements and social high

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Posted in Don't Touch My Teddy Bear, Games

Don’t Touch My Teddy Bear released for free!

Don’t Touch My Teddy Bear has been released for free on Google Play, originally it was 99 cents, but Paid apps don’t sell as well as free apps get ad revenue, which is why I changed. The app can be

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Posted in Don't Touch My Teddy Bear, Games
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